Jane
McGonigal, SuperBetter team give Chicago a power-up
Jane McGonigal
dispensed gameful wisdom to a packed room Wed. night at 1871 in Chicago. (Eric
Clarke, 1871/CloudSpotter)
When I wrote my review of Jane McGonigal’s new
book SuperBetter,
it was solely out of admiration for her work and the app of the same name,
as well as a desire to introduce both to Pop Mythology readers who might not
have been familiar with them. I certainly didn’t expect to get an e-mail
from Keith Wakeman, CEO of SuperBetter (the company that
produces the app), inviting me to attend a talk that Jane gave this past
Wednesday, Sept. 30, at the Chicago-based 1871, a physical
space and intellectual hub for local digital entrepreneurs. It turned out he
had seen the review and could tell that I was a big enough fan to appreciate an
opportunity like this.
I was aware that Jane was on a
national book tour and that Chicago would be one of her stops, but as always
with these kinds of things I wasn’t sure if I’d be able to attend, not for lack
of desire but for physical difficulties and the unpredictability of
my day-to-day, week-to-week condition (see my recent post about Chicago
Wizard World for more on this common “spoonie” dilemma).
But, hey, if the CEO of an app you respect is going to be
gracious enough to personally invite you to see an author you love, you’d
better be on your deathbed if you’re going to turn down a
hopefully-not-once-in-a-lifetime chance. And it turned out to be not just an
inspirational evening, as predicted, but also a fairly informative one as
concerning my newly adopted city of Chicago.
A healthy crowd of
people filled the room at 1871 to hear Jane McGonigal speak. (Eric Clarke,
1871/CloudSpotter)
Keith Wakeman, CEO of SuperBetter and the
man who graciously invited this little ol’ blogger of yours, officially
introduced SuperBetter as a newly Chicago-based company (it was originally
based in San Francisco) and talked about all the exciting plans he and his
team had for the app’s expansion including an upcoming Indiegogo campaign that would help take the app to
the next level.
Keith Wakeman, CEO
of SuperBetter, shares his vision for the app’s future. (Eric Clarke,
1871/CloudSpotter)
Finally, it was time for the main
event and Jane McGonigal gave a
characteristically engaging presentation with all the charm, intelligence and
pathos that have made her TED talks among the most popular of all time. If
you’re ever in the audience at a Jane McGonigal event, part of the price of
admission is audience participation (for those of you who dread such things),
and the cleverness of these activities is that not only do they help you
to get a first-hand, experiential taste of her ideas but they are also an
excellent mnemonic device for retaining the key points she makes
during her talks.
#SuperScrabble (a modified version of
the classic board game) was the activity she had everyone in the room do
in which each person was given a single letter tile and had to form words
with other players by standing in rows and columns. It was a way to
visibly demonstrate one of the primary points in her book, which is that when a
game is played together in the same physical space, even with strangers,
the following things take place:
• Players begin
exhibiting the same facial expressions, physical mannerisms and bio-signals
(heart rate, brain waves, etc.).
• This physical
“mirroring” of each other among players increases greater feelings of
connection and closeness in a shorter time, making them more predisposed to
helping each other in various ways (forming Allies).
• Regions
of the brain directly correlating to focus, motivation and a goal-oriented
mindset are activated. This is the diametric opposite of depression in which the
same brain regions become inactive.
So how did Chicago do at #SuperScrabble? First of all, as a newly christened
Chicagoan I am pleased to report that our room’s cumulative scores were better
(can I say Super Better?) than New York’s, Boston’s, Seattle’s and Santa
Cruz’s, with only Toronto beating us (darn you, Canadians, always spoiling
everything!).
Secondly, an interesting thing happened to me both during the game and then immediately following its conclusion:
When McGonigal explained the rules of #SuperScrabble and then had everyone get up from their chairs to play, I decided to sit it out because (1) I was feeling dizzy and disoriented, which sometimes happens randomly or if I’m overly stimulated, (2) such physical activity is hard anyway even if I’m not dizzy, and (3) sections of her talk that I closely related to had me feeling suddenly emotional which, in turn, often exacerbates the dizziness.
At first I thought that sitting it out would mean there was no way in which I could be part of the excitement playing out in the room. This was something I had long resigned myself to both when it came to life in general as well as specific events like these. “Sitting it out,” literally and figuratively, simply came with the territory of being unwell. But then, for no real reason other than a child-like fear of having Jane possibly look down from stage and frown at my lack of participation, I made an effort to at least be mentally alert to what was happening in the room, rather than just zone out, even while being physically passive. This paying attention led to a moment in which I made eye contact with a guy in a group that was looking desperately for a letter they could form a high-scoring word with.
“What letter do you have?” he shouted.
I held up my tile and said, “L!”
I held up my tile and said, “L!”
“Oh!” he cried, looking back over his
group’s tiles. “C’mon, guys, over here!” Whereupon he and his co-players
shuffled over to where I was sitting and together we triumphantly formed the
appropriately SuperBetter-esque word “PIXEL.” Bam. 14 points
just like that and I was instantly made a part of the game. And I didn’t even
have to do anything except pay attention!
Technically, you’re
not supposed to put the tiles in one person’s hand in #SuperScrabble but rather
stand in a row to form the word. But the purpose was achieved: I participated
in something I didn’t think I could participate in and instantly felt closer to
my co-players.
But the really interesting moment came soon thereafter. First,
Jane asked the room if they felt like they could verify, based on what
they were feeling, any of the points she had made about playing the same game
in a shared physical space with strangers. Most agreed that they could. Then,
with our hippocampus and caudate nucleus freshly activated, she asked us to
quietly mull for just ten focused seconds over any significant problem that we
might happen to be grappling with in our lives. It wasn’t that any immediate
ideas would come to us, necessarily, but that planting the intention in a
gameful state of mind might lead to the incubation of ideas.
After her talk,
McGonigal signed books and posed for photos with fans. (Eric Clarke,
1871/CloudSpotter)
At last the crowning moment came for
me when Jane started signing books and I got to meet one of my heroes
in person. As someone who in a previous career has organized promotional tours,
I know how exhausting any kind of tour can be. I would have more than
understood had she just signed my book and said, “Thanks for coming! Bye!”
But she did more than that. She wrote a lovely personalized message, took a
moment to chat with me, posed for a photo and even issued me a Quest (for more
on Quests, Power-Ups and Allies, read the book!). And that, my friends… that is
seriously not easy to do when all you want after a long day on the road is to just
retreat to your hotel room and crawl under the covers.
And so thank you to Jane McGonigal
and Keith Wakeman for a wonderful and memorable evening that was more than
worth every one of the spoons it took to attend (see “spoon theory” to learn what “spoons” are). I, along with
all the other Chicagoans who attended I’m sure, are grateful for the
lessons in gameful living and the chance to meet new Allies along the way.